Discussion about this post

User's avatar
Ashlander's avatar

Wasn't aware of the ARC Raiders thing, as it's not really my genre. I have to say, it does look like a pretty cool game art-style wise, and I don't disagree re. using AI to optimise robot leg animations, that would be a miserable task for a human. The use of AI voice lines though... why? Of all the things AI can do quite well, voicing still isn't among them.

What bothers me more is the likelihood that AI is going to be used at every level without proper disclosure, because invariably when you talk to people who use AI for work (particularly for creative work), they have kind of fooled themselves into thinking they're not REALLY using AI, and it's actually still totally their own work; therefore, they'll find ways of convincing themselves that they have nothing to disclose (not least because there are obviously career incentives to pretend you are more capable than you actually are, and the market is hostile to AI, meaning you will make more money if you downplay AI contributions).

This bothers me particularly in a medium like gaming, because as you know I tend to assess games as art, and art is about expression and communication, and part of that is the sense of personal connection you often feel with an artist.

E.g. I have never met the people who made Darkwood, but nevertheless I feel a sense of connection with them, because they have shared something unique which meant something to me. If I learned that Darkwood was a product of AI (obviously impossible, given its age), the magic would be gone, and I'd probably find myself hating it.

In the longer term though, as I've said before, I think that human art will be valued at a premium, not in spite of the fact that it's difficult, expensive and requires sacrifices, but because of it.

Expand full comment
Jay Rooney's avatar

Great job, this is a breath of fresh air. We desperately need nuanced conversation on this topic. I’m both a creative and someone who’s worked on systems that incorporate AI, so I feel I can fairly clearly see the promise and the pitfalls of this technology. And I, personally, would never begrudge a bootstrapped solo or indie developer for using AI to realize a vision that wouldn’t have come to pass otherwise (AAA studios are another matter). Nor do I assign some huge moral weight to using (or not using) these tools, not even in the name of pure efficiency. I do think there’s a problem when quality is sacrificed on the altar of efficiency, however. This is, indeed, the fundamental issue upstream of the sea of slop—mindless generation, often for its own sake, without any human input, without regard for the final output, without understanding that AI is not a substitute for talent, and all at the expense of the audience that has to wade through it and those who create more intentionally (whether or not they use AI as part of their process).

I continue to hold out hope for the day in which non-technical people without access to startup capital (myself included) can leverage these tools to finally make their dream game and bring it to market without submitting to the whim of a publisher or having to dance for investors. But I worry that by now, the well has been so thoroughly poisoned by the slop spammers and the state of the current discourse that audiences will categorically dismiss such games right off the bat because the expectation that it’ll be crap has been set in stone. At that point, what’s the point? And it’s a shame, really; imagine what a Sid Meier or John Romero could do if they were just starting off and had access to such tools.

Nor do I see much of a solution, because this democratization of brainpower and creativity (however flawed and ultimately inferior to the real thing), of which slop is an inevitable side effect, is kind of the point of these tools to begin with. We may well all be at an impasse. But I do know this: whatever solution we try, if there’s even one to begin with, will come from these types of measured, grownup conversations. Thanks for doing your part and contributing to improving the discourse!

Expand full comment
5 more comments...

No posts

Ready for more?